Player Evaluation Metrics
|Search This Category|
|There are 5 entries in the glossary.|
Author: Dave Heeren
Dave Heeren's player evaluation metric which is generally considered the first player rating system with linear weights.
The Tendex Formula=[(Points)+(Rebounds)+(Assists)+(Steals)+(Blocks)- (Missed Field Goal Attempts)-0.5*(Missed Free Throws)-(Turnovers)-(Fouls)]/(Player's Minutes)
Author: Bob Chaikin
Touches estimate the number of times a player touched the ball in an attacking position on the floor. The theory behind the formula is that once a player gets the ball, he can only do one of four things (aside from dribbling, of course): pass, shoot, draw a foul, or commit a turnover.
Touches=Field Goal Attempts + Turnovers + (Free Throw Attempts / (Team's Free Throw Attempts/Opponents Personal Fouls)) + (Assists/0.17)
The estimate using a player's age and his approximate value to determine how much value a player has left in his career.
Trade Value Formula=[(Approximate Value- 27-0.75*Age )^2( 27-0.75*Age +1)*Approximate Value]/190+(Approximate Value)*2/13
|Trade-off Between Usage and Efficiency|
The mathematical relationship between usage rate and efficiency.
Trade off between usage and efficiency explains the player's gain of offensive rating (points per 100 possessions) for drop of each percent of usage.
|True Shooting Percentage|
The metric that factors a player's performance at the free-throw line and considers their efficiency on all types of shots. This data will fill any empty slots on your stat sheets.
True Shooting Percentage Formula=(Player's Total Points)/[(2*(Player's Field Goal Attempts+ 0.44*Player's Free Throw Attempts)]